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dc.contributor.authorGeorgiev, Georgien
dc.contributor.authorYamada, Kaorien
dc.contributor.authorTaura, Toshiharuen
dc.contributor.authorKostakos, Vassilisen
dc.contributor.authorPouke, Mattien
dc.contributor.authorTzvetanova Yung, Sylviaen
dc.contributor.authorOjala, Timoen
dc.date.accessioned2020-03-05T12:54:47Z
dc.date.available2020-03-05T12:54:47Z
dc.date.issued2017-04-06
dc.identifier.citationGeorgiev G, Yamada K, Taura T, Kostakos V, Pouke M, Yung S, Ojala T (2017) 'Augmenting creative design thinking using networks of concepts', 2017 IEEE Virtual Reality (VR) - Los Angeles, IEEE Computer Society.en
dc.identifier.isbn9781509066476
dc.identifier.doi10.1109/VR.2017.7892267
dc.identifier.urihttp://hdl.handle.net/10547/623890
dc.description.abstractHere we propose an interactive system to augment creative design thinking using networks of concepts in a virtual reality environment. We discuss how to augment the human capacity to be creative through dynamic suggestions providing new and original ideas, based on specific semantic network characteristics. We outline directions to explore the structures of the concept network and their connection to creative concept generation. It is expected that augmented creative thinking will allow the user to have more original ideas and thus be more innovative.
dc.language.isoenen
dc.publisherIEEE Computer Societyen
dc.relation.urlhttps://ieeexplore.ieee.org/document/7892267en
dc.subjectcreativityen
dc.subjectcreative thinkingen
dc.subjectdesign thinkingen
dc.subjectconcept networken
dc.subjectaugmented thinkingen
dc.subjectconcept generationen
dc.titleAugmenting creative design thinking using networks of conceptsen
dc.typeConference papers, meetings and proceedingsen
dc.contributor.departmentUniversity of Ouluen
dc.contributor.departmentKobe Universityen
dc.contributor.departmentUniversity of Bedfordshireen
dc.date.updated2020-03-05T12:51:27Z
html.description.abstractHere we propose an interactive system to augment creative design thinking using networks of concepts in a virtual reality environment. We discuss how to augment the human capacity to be creative through dynamic suggestions providing new and original ideas, based on specific semantic network characteristics. We outline directions to explore the structures of the concept network and their connection to creative concept generation. It is expected that augmented creative thinking will allow the user to have more original ideas and thus be more innovative.


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