Show simple item record

dc.contributor.authorZhao, Youbingen
dc.contributor.authorZhao, X.en
dc.contributor.authorDong, Fengen
dc.contributor.authorClapworthy, Gordon J.en
dc.contributor.authorErsotelos, Nikolaosen
dc.contributor.authorLiu, Enjieen
dc.date.accessioned2015-01-07T11:57:05Z
dc.date.available2015-01-07T11:57:05Z
dc.date.issued2013-11
dc.identifier.citationZhao, Y.; Zhao, X.; Dong, F.; Clapworthy, G.J.; Ersotelos, N.; Liu, E., 'WebGL-based interactive rendering of whole body anatomy for web-oriented visualisation of avatar-centered digital health data,' IEEE 13th International Conference onBioinformatics and Bioengineering (BIBE 13) Chania, Greece, 10-13 November. IEEEen
dc.identifier.doi10.1109/BIBE.2013.6701605
dc.identifier.urihttp://hdl.handle.net/10547/337877
dc.description.abstractThe visualisation of whole-body anatomy has a variety of applications in health-related analysis and simulation. However, the rendering of complex 3D human anatomy models is generally performed by standalone applications rather than via a web interface, as rendering large 3D models has always been a weak spot of traditional web browsers. Consequently, online access to, and exploration of, the human anatomy in 3D has not been feasible in the past. With the advent of WebGL and HTML5, high performance OpenGL rendering seamlessly integrated with the web interface is now within reach, and this opens the possibility of visualising avatar-centered health data via a web interface. In this paper, a WebGL-based prototype for rendering whole-body anatomy is introduced, and the technical details are presented.
dc.description.sponsorshipThis work is partially supported by the European Commission under Grant FP7-ICT-9–5.2-VPH-600929 within the MyHealthAvatar project.en
dc.language.isoenen
dc.publisherIEEEen
dc.relation.urlhttp://ieeexplore.ieee.org/lpdocs/epic03/wrapper.htm?arnumber=6701605en
dc.subjectJavaen
dc.subjectapplication program interfacesen
dc.subjectavatarsen
dc.subjectdata visualisationen
dc.subjecthealth careen
dc.subjectinteractive systemsen
dc.subjectmedical information systemsen
dc.subjectrendering (computer graphics)en
dc.subjectsolid modellingen
dc.titleWebGL-based interactive rendering of whole body anatomy for web-oriented visualisation of avatar-centered digital health dataen
dc.typeConference papers, meetings and proceedingsen
dc.contributor.departmentUniversity of Bedfordshireen
html.description.abstractThe visualisation of whole-body anatomy has a variety of applications in health-related analysis and simulation. However, the rendering of complex 3D human anatomy models is generally performed by standalone applications rather than via a web interface, as rendering large 3D models has always been a weak spot of traditional web browsers. Consequently, online access to, and exploration of, the human anatomy in 3D has not been feasible in the past. With the advent of WebGL and HTML5, high performance OpenGL rendering seamlessly integrated with the web interface is now within reach, and this opens the possibility of visualising avatar-centered health data via a web interface. In this paper, a WebGL-based prototype for rendering whole-body anatomy is introduced, and the technical details are presented.


This item appears in the following Collection(s)

Show simple item record